Suspected Harasser Inquired: 'But Imagine I Am Madeleine?'
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- By Reginald Wall
- 02 Mar 2026
After playing in excess of 200 new releases this year, I'm formally closing the book on 2025. My best-of compilation is out in the world, and I'm satisfied with the concluding selections, even knowing plenty of fantastic releases likely fell under the radar. Now, there's nothing for me to do other than unwind, unplug a little, and maybe enjoy a pleasant stroll in the— oh no, discovered one more great game. There go my peaceful respite!
During my laid-back sessions, typically earmarked for a handful of quirky titles, I've come across what might become my earliest beloved game of 2026. Sol Cesto is a peculiar procedural dungeon crawler for Windows PC that deconstructs a classic labyrinth explorer into a chance-driven game of high stakes danger and payoff. Consider this a preview for the in-the-know: If you relish being aware of a game before it hits the mainstream, give Sol Cesto a try so you can punch a hole in your wallet for unique titles.
Sol Cesto is a tactical roguelike that's unlike anything I've previously experienced. The premise is that you must venture into a dungeon, descending floor after floor to find the sun, which has vanished from this mythical realm. Mechanically, this creates some recognizable genre framework. Select a character who has parameters and powers, fight through each level of enemies, collect some permanent upgrades (represented as teeth), and overcome a few area guardians. Straightforward, right!
How you effectively complete a dungeon room, though. Each instance you begin a fresh level, you're shown a sixteen-square board of boxes. Each square either contains a monster, a treasure chest, a trap, or a health-restoring fruit. To make a move, you simply click on one of the four rows, but the specific tile you land in is a matter of probability.
You may face a row with multiple foes, a strawberry, and a reward box in it. You begin with a quarter likelihood of selecting a specific tile in a row.
Subsequently, your chances are recalculated. The question becomes: Do you take the risk, or do you click on a different row first and try to make more cautious selections early? Herein lies the push-your-luck gameplay in action in Sol Cesto, and it's engrossing once you get its rhythm.
The roguelike twist is that your probabilities can be influenced during an attempt by collecting teeth that change what things you're more likely to land on. As an instance, you might get a perk that will lower your chances of encountering a trap, but will concurrently lower the odds of landing on a reward too.
The customization choices are limited, but they are sufficient to work with to allow you to tweak the odds to your preference.
Naturally, it remains a game of chance. There remains the risk that you have a likely outcome to land on the desired tile but wind up hitting on an enemy that would deplete your final hit point. Every move is a gamble, so a persistent nervousness exists as you navigate a level and decide when to press onward or when to move on to the subsequent stage instead of pushing your luck.
Consumables including explosive devices aid in reducing the chance, just like some character abilities. An adventurer's special power, activated once clearing four squares, allows players to choose a vertical line in place of a row for that move. If you play this strategically, you can hold that ability for a crucial point to circumvent a perilous selection. There's a shocking amount of nuance in the simple act of clicking.
Sol Cesto is currently in early access, and it has a final update scheduled until the complete edition is released. A new character and a fresh guardian are scheduled to arrive before the conclusion of January. The full launch likely won't be long after, but the studio haven't committed to a final date yet.
No matter when its 1.0 launch occurs, you ought to put Sol Cesto on your radar. For the past week, I've been thoroughly captivated with it, discovering its small details and storing my run rewards per attempt to reveal a continuous trickle of persistent upgrades, including new characters and items purchasable mid-attempt. To this day, I have not reached the bottom, and I get the feeling I'll still be working on that task when the official release drops. I'm committed for the complete journey.
A certified nutritionist and wellness coach passionate about helping others achieve their health goals through evidence-based practices.